The items found in Dustborn have varying uses. Many can be gifted to the characters, while others add to the lore of the game or further its progression. They can be viewed by accessing the inventory.
| Icon | Name | Description | Location(s) | Use(s) |
|---|---|---|---|---|
| Fake ID | This is me, kid. | N/A | ||
| Datakey | Our precious cargo, "retrieved" from Purity. This is our million-dollar lottery ticket. | N/A | ||
| Strongman's Jerky | Strong-MAN's? Well, I know a strong WOMAN who'd appreciate this. | La Torre | Giftable to Sai. | |
| Lighter | This looks like something a certain Marilyn-fan would LOVE. | La Torre | Giftable to Noam. Later used to make a Molotov cocktail if Pax wakes Noam up in Issue 3. | |
| Comic book | "Justice For All! Issue #1". Is this valuable? Sounds valuable, and I know who'd KILL to get their hands on this. | La Torre | Giftable to Noam. | |
| Peanuts | "Are you nuts?" Well, kid? Are we? | La Torre | Giftable to Ziggy. | |
| Bingo! Cola | A classic. It's the worst, but it's a classic. | La Torre - Vending machine | Giftable to Theo. | |
| 1984 | It's a CLASSIC. Who cares if it's bleak? | La Torre | Giftable to Theo or Noam. | |
| Stolen Legacy | Not my type of literature, kid. I couldn't care less about politics. | La Torre | ||
| Cabin key | Ziggy will NOT be pleased to know we have this. | Camp Cedar | Unlocks Ziggy's cabin. | |
| ME-EM cartridge | The ME-EM won't do its THING without this. | Camp Cedar | ||
| Old photo | Sisters and BEST friends, in happier and simpler times. This is lovely. | Camp Cedar | ||
| Necklace | I recognize this thing, I've seen the merchandise. What's its name again? | Camp Cedar | Giftable to Sai or Noam. | |
| Coffee | Rare and precious. Not a coffee drinker myself, but I bet I know who'd appreciate it. | Camp Cedar | Giftable to Theo. | |
| Effigy | Jane of the Void. In pocketable form. Not sure what to do with this? | Camp Cedar | Giftable to Ziggy. | |
| Harmonica | The camp ladies won't miss this. Maybe we can give it to an aspiring musician. | Camp Cedar | Giftable to Caretaker or Sol. | |
| Box of matches | I haven't seen matches for YEARS. They're really into setting things on fire in this country. | Nevada - Standard Energy Service Station | Used to make a Molotov cocktail, as an alternative to the lighter. | |
| Spray paint | Good for art, great for vandalism. Remind you of anyone, kid? | Nevada - Standard Energy Service Station | Giftable to Sai. | |
| Control module | A control module for automobiles. It makes the truck go VROOM. Probably. | Nevada - Standard Energy Service Station | Starts the broken truck in the garage. | |
| Letter for Betty | Probably full of pleasant nothings and BRAND loyalty. | Nevada - Standard Energy Service Station | Giftable to Betty. | |
| Liquor bottle | In our current state, this is ONLY good for starting a fire. | Nevada - Standard Energy Service Station | Used to make a Molotov cocktail. | |
| Molotov cocktail | "A very SPECIAL cocktail" according to Ziggy. | Nevada - Standard Energy Service Station | Used to start a fire to lure the Horned Riders. | |
| Metal bar | For BENDING? Don't ask me what these things are used for. | Trailer park | Used to bend a part of the metal fence. | |
| Tar Dude pendant | A Horned Rider must've dropped this. Despite how much we've fought them, I can admit that their accessories are pretty cool. | Trailer park - School | Giftable to Eli. | |
| JFK collectible card | History's most beloved president. Unfortunately also the creator of JUSTICE in its original form. Legacy is fickle. But you can count on collectible cards. | Trailer park - School | Giftable to Sol. | |
| Cookbook | Looks old, but not SO old that the recipes combine ingredients like ham with ingredients like gelatin. We might be able to class up our campfire dinners with this. | Trailer park - School - Library | Giftable to Caretaker. | |
| Robot arm | Robot appendage, library key, blunt weapon. | Trailer park - School - Library | Opens a door of the facility. | |
| Baseball | Ziggy and I used to spend hours hurling these things at each other as hard as we could. Good memories. | Trailer park - School | Giftable to Ziggy. | |
| Beyond Good and Evil | Polemical, aphoristic, and a bunch of other ten dollar words, probably. Nietzsche knew what he was doing, which makes one of us. | Trailer park - School | Giftable to Caretaker. | |
| President Ward collectible card | Ugh. Not sure who would want to look at this guy. But it's a COLLECTIBLE card. I HAD to grab it. The instruction's in the name. | Trailer park - School | Giftable to Sol or Sai. | |
| Henry & Betty | I guess we give this to the next Henry we meet? I mean, they're all the SAME. | Utah - Betty's Diner | Giftable to Henry. | |
| Metal bar | For BENDING? Don't ask me what these things are used for. | Abandoned mall - Outside | Used to pry open the back door of the mall. | |
| Bag of peanuts | Do peanuts keep for thirty years? I mean, the bag's unopened... | Abandoned mall - Vending machine(s) | Giftable to Mr. President. | |
| Red yarn | Good material for a knitting project? | Abandoned mall | Giftable to Theo. | |
| Model train | This looks nicer than your average children's toy. It might even be a collector's item. | Abandoned mall | Giftable to Theo. | |
| Token | There's a picture of Mall Jesus on this token. | Abandoned mall | Used to buy a bag of peanuts from a mall vending machine. | |
| Justice Man-O-Action | A real Man-O-Action, still in the box. Mint condition like this, it's probably worth a LOT. It's all Sai's fault that I know these things. | Abandoned mall | Giftable to Sai. | |
| Photo | I'm not the MOST sentimental person...but this is nice. | Abandoned mall | ||
| Scented candles | Stuff like this always seemed too frivolous to spend money on back in Pacifica. But maybe we know someone who appreciates the finer things. | Abandoned mall | Giftable to Theo. | |
| Justice holiday issue | Selected for us from a derelict mall by Sai herself. But it might make a better gift for someone else. | Abandoned mall | Giftable to Noam. | |
| Bold Trooper cigarettes | Very AMERICAN branding. Did you know these things are bad for you? | Abandoned mall | Giftable to Noam or Sol. | |
| Seattle Voidwalkers jersey | Baseball used to keep me and Ziggy out of trouble. AND get us into it. I wonder if this is Ziggy's team? | Abandoned mall | Giftable to Ziggy. | |
| Pacifica Waves jersey | I remember seeing "Go Waves!" signs on billboards everywhere in San Francisco. We could give this to a Waves fan, if we know one. | Abandoned mall | Giftable to Theo. | |
| Lottie's voicebox | We're gonna need to return this. | Abandoned mall | Opens Lottie's office. | |
| Locket | "Mikey & Mary". We promised Henry we'd deliver this to Betty. | Colorado - Standard Energy Service Station | Giftable to GPEZ's Betty. | |
| Toilet key | Locking the bathroom in the first place seems like overkill. | Colorado - Standard Energy Service Station | Unlocks the station's bathroom. | |
| Ritz weekly | An old, kitschy gossip magazine. In case we need to know what moderately-unsuccessful celebrities were up to a decade ago. | Yellow Brick Road Motel | Giftable to Noam. | |
| Gloves | Seems like something a biker would wear... | Yellow Brick Road Motel - Room 1 | Giftable to Eli. | |
| Dice | Maybe we can use these to play a game of something on the bus. Or we can give them to someone who will. | Yellow Brick Road Motel - Room 2 | Giftable to Ziggy. | |
| Rubber duck | Cute, classic, buoyant. We couldn't leave this little guy to rot in an abandoned motel. | Yellow Brick Road Motel - Room 4 | Giftable to Girl, Noam, or Sol. | |
| Towel | Who knows what sort of motel horrors this thing has seen? Let's drop it as soon as we can. | Yellow Brick Road Motel - Room 1 | Exchange for a key in the motel office. | |
| Room 3 key | No one ever said finding a library was easy. | Yellow Brick Road Motel | Unlocks room 3 of the motel. | |
| Keychain | We know SOMEONE who'd enjoy this. | Great Plains Exclusion Zone - Betty's Diner | Giftable to Sai. | |
| Henry's bowtie | Who'd wear THIS? Aside from a Henry? | Great Plains Exclusion Zone - Betty's Diner | Giftable to Henry. | |
| Institute keycard | If the card readers still work, this might help us get where we're trying to go. | Great Plains Exclusion Zone | Opens the gate to the institute. | |
| Oak sapling | It's better off with US than abandoned near a dustbowl...right? | Iowa abandoned house - Outside | Giftable to Sol. | |
| Fuel can | This seems useful. | Iowa abandoned house - Basement | Refuels the generator in the basement to restore power to the house. | |
| Basement key | Let's hope this leads us somewhere useful and not to an attic haunted by various ghosts and ghouls. | Iowa abandoned house - Basement | Opens the door connecting the basement to the house hallway. | |
| Hamlet | Not a beach read, but we'll take what we can get. Do we know any theatrical types? | Iowa abandoned house | Giftable to Ophelia. | |
| mix tape | Mix includes rare K-pop tracks? We know SOMEONE who'd love this, kid. | Chicago | Giftable to Sai. | |
| Henry's lyrics | I should give this to the next Betty I see. | Chicago | Giftable to Betty. | |
| Bad Lands matchbook | If there's one thing this road trip has taught me, it's that you never know when you'll need to start a fire. | Chicago - Bar | Giftable to Sol. |




























































